Mazniac & Dark Dome English Wiki

Adria is the protagonist of the third Dark Dome game Nowhere House. She is a villager in Hidden Town.

About her[]

Adria is a young woman intrigued by the rumors about the disappearing witch and her house along with Brann and Lauriel, and they enter the place to know if they are true. She seems to be very observant, as she saw a lady in the square while her friends were busy talking to each other and noticed a man who stared at her in the library. She is also sympathetic, as she feels bad for Meridia and Delian for still having their spirits trapped in the witch's house and thinks of helping them.

Adria wears a red scoop neckline shirt with a black coat, blue jeans, and brown boots. She also has blush hair and black eyes.

In the game[]

Nowhere House[]

Adria and her friends enter an old empty house that originally belonged to a witch who disappeared during her execution to confirm rumors about the people who entered the house but were not seen after. Strangely, while Brann and Lauriel see the place empty, Adria sees that same place full of old things. However, when she looks behind, her friends are gone. She decides to get out of the house, but the exit is blocked by a wall of vines, forcing her to find another way out.

When Adria pulls down a blanket covering a painting of a woman on the chimney, she remembers seeing and approaching her the afternoon in the square. Before Adria got closer, Lauriel called for her and the former quickly joined her friends.

As she puts a white diamond on the frame and touches the painting, she gets transported inside. She meets Meridia, who asks her to find her cat and allows herself to help.

Back in her original world, Adria goes to the attic where she finds another painting behind a blanket. She recognizes the man inside the painting, who she saw the morning in the library. He stared at her, causing her to become uncomfortable and leave.

Returning to Meridia, Adria gives her four dice for her to throw as the numbers are shown to help figure out a code, which opens a door revealing a red diamond to put on the frame of the painting with the man. Inside the painting, she meets Delian the great magician, who asks her to find his hat and can help her.

When Adria has the crystal ball, in Meridia's world, she puts it on a stand and gazes into it. She saw the image of when she and her friends went into the old house, showing a different point of view of her friends who saw the house empty and discovered Adria disappearing, then left the house to get help finding her.

In Adria's world, after setting the wood in the chimney on fire and putting the cauldron with tuna over it, Meridia's cat shows himself on the window's sill. Adria returns him to the woman, who thanks her and gives her a green key, which is used to find Delian's hat. She then goes to the divination room to use the crystal ball to light a few drawings of suns and moons as a hint for the riddle with the candles.

In Delian's dimension, with his hat back, the magician goes inside the closet. When the closet is closed, he reappears in another closet holding a wooden block with drawings.

Sometime later, Adria uses a bucket with a rope tied to it inside a well to swap an idol with a pink key inside of the bucket, thanks to mysterious shadow figures. After unlocking the book with the pink key, she finds a spell to get rid of the thorns blocking the door. Following, she activates the spell, and the thorns finally disappear from the door. However, an invisible wall prevents her from escaping the house, as Adria sees her friends reporting their missing friends to the police. She tries to get their attention, but they cannot hear her. She then realizes that she is wearing a locket, which Meridia gave her before Lauriel called her. She remembers seeing the same symbol on the book Delian took in the library and on the spell book. The cops go inside the old house but can't see Adria.

In the bad ending, if Adria doesn't break the locket quickly, while the cop closes the door, Adria is trapped inside a painting, and the witch hangs it on the wall and takes her appearance to impersonate her.

In the good ending, if Adria breaks the locket with the hammer, the invisible wall breaks, and Adria finally reunites with her friends. However, she laments Meridia and Delian for still being trapped and considers helping them one day.